Hey :):) I'm 22 years old Mikey
Screencheat is a two to four player first-person shooter where everyone is invisible and the only way to eliminate your enemy or win the match is by screen cheating - as in looking at your enemies side of the screen to know where they are and hunting them down.
Screencheat is certainly a unique FPS in today’s gaming world where every shooter is almost of the same concept but with a different theme to them. Taking inspirations from classic competitive FPS games like Goldeneye, Perfect Dark, and Halo, it’s looking to be an extremely fun and competitive game with a big (invisible) twist.
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First of all, thank you very much ! Merci beaucoup ^u^
Never excepted so much likes on the legend of Zelda : Feather Time, so I tried to see if it works with some games …. now I think I can see birds and pigeons on everything ! Imagine these epic games only with pigeons and turtle doves !
If you could choose only one game on the list, which one would you choose ? :p
30 Years of T.M.N.T. (1984 - 2014)
Created by MR CLV
why does kotaku let people who don’t play games write articles about playing games
Critical Mass is fun a top-down voxel-based shooter. Using an engine made from the ground up for a different game called Ground State, Critical Mass is only a tech demo to see if everything is working out for the main game, but the dev still plans to flesh out Critical Mass more and has been doing regular updates.
The game engine that they’re using is absolutely gorgeous with it’s nice shading and voxel destruction. At the moment the gameplay is basic but very satisfying, with the voxel based destruction a joy to behold, and and excellent music track that really makes you want to blow things up.
It’s great fun blasting the cubic zombies, firing missiles at hordes of enemies watching their voxel guts get splattered everywhere. We’d certainly like to see more of Critical Mass, and look forward to seeing what Ground State has to offer.
Play the Critical Mass Tech Demo, Free
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